🗓 OCTOBER 17, 2006
◀◀ REWINDING TO
2006
NOW · 2026
20 years ago today, the halls of Bullworth Academy opened their doors.
2006
ON THIS DAY
PLAYERS
Publisher
Rockstar Games
Developer
Rockstar Vancouver
Genre
Action-adventure
Released
OCTOBER 2006
Origin
United States
System
—
Step back to October 17, 2006. On this day, Rockstar Games launched Bully in the United States for the PlayStation 2. It was a game that dared to let you be the troublemaker, navigating the social jungle of a prep school. You stepped into the worn sneakers of Jimmy Hopkins, a teenager sent to Bullworth Academy for a year while his mother goes on a long honeymoon.
WHY IT STILL MATTERS
What unfolded was a surprisingly deep simulation of school life, filled with classes you could attend (or skip), cliques to join, pranks to pull, and bullies to stand up to. It wasn't about grand heroic quests or saving the world; it was about surviving the daily grind of adolescence, from dodging prefects to acing a pop quiz. The world of Bullworth felt alive, a microcosm of teenage anxieties and triumphs, all delivered with Rockstar's signature wit and a soundtrack that hummed with that early-2000s energy. It was a different kind of sandbox, one built from lockers and lunch trays.




Bully offered a unique take on the open-world genre by focusing on the social dynamics and daily life of a boarding school student, rather than traditional crime or combat.
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Navigate a school social hierarchy
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Attend classes for minigames
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Complete missions and side quests
NEXZY
▲ The 2000s set — silver rear-projection, center control bar.
NEXZY REWIND
OCTOBER 2006
Did you ever cause trouble at Bullworth Academy?
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