July 14, 2026
2 min read
A decade-old promise meets the cold reality of hardware limitations as Techland cuts last-generation support and prepares the refund department.
By Chuy, Senior Staff Writer
Jul 14, 2026 · Reviewed by the Nexzy newsroom

Generated with AI
ARTICLE TITLE: Techland Pulls the Plug on Last-Gen Ports of Dying Light: The Beast
ARTICLE BODY: Techland has cancelled the PlayStation 4 and Xbox One versions of Dying Light: The Beast, leaving the last-generation console ports behind. For a pair of machines that are nearly 13 years old, the announcement is a polite but firm tap on the shoulder pointing toward the exit.
The developer stated that the older systems simply lack the processing power and memory needed to run the game.
The spin-off was originally promised to Dying Light 2 season pass holders on PS4. With those versions officially off the table, Techland is instead issuing refunds to the affected users while keeping development active for PC, PlayStation 5, and Xbox Series X|S. If you were planning on playing this on your trusty legacy machine, your season pass now comes with a side of administrative paperwork.
The details
The reality of game development is that you can only optimize a nearly 13-year-old system so far before hitting a hard ceiling. Techland had planned to deliver the spin-off to its existing last-gen community, but the technical reality of the project proved too demanding. The game simply outgrew the hardware architecture of consoles that have been in service for over a decade.
According to the developer, the processing power and memory of the PS4 and Xbox One are no longer sufficient to run the game. Rather than attempting to compromise the game's performance to fit the older architecture, Techland opted to focus entirely on modern systems.
The cancellation creates an immediate logistical hurdle for players who purchased the Dying Light 2 season pass on PS4. Because the spin-off was originally promised as part of that package, Techland is now issuing refunds to those affected users who will no longer be able to play the game on their legacy systems.
The game remains in active development for PC, PlayStation 5, and Xbox Series X|S. For players on those newer platforms, the original plans remain unchanged, leaving only the last-gen audience to head to the refund counter.
The retirement of the older console generation has been a long process, but the technical requirements of modern games are increasingly drawing a hard line in the sand. Techland’s decision highlights the widening gap between generations, where developers must eventually choose between supporting older hardware or fully utilizing the capabilities of newer systems. For the industry, it is a reminder that even the most enduring hardware eventually runs out of road.
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