September 8, 2026
1 min read
As the survival hit continues its steady march of post-launch tweaks, players can finally stroll past their own campfires without bursting into flames.
The short version
Palworld’s 1.0.4 update is now live, introducing two new sub-missions alongside adjustments to fishing, building mechanics, and combat. Notably, player-built campfires will no longer accidentally set players and Pals on fire.
By Chuy, Senior Staff Writer
Sep 8, 2026 · Reviewed by the Nexzy newsroom

TL;DR — what matters
• Two new sequential sub-missions added, starting at Fisherman's Point.
• Player-built campfires no longer set players or Pals on fire upon contact.
• Summoned and Base Pals now prioritize skills with higher damage output.
Sub-missions — Added 'Beyond Dimensions' and 'From the Far Side of the Moon' quests.
Campfire Safety — Players, summoned Pals, and Base Pals no longer catch fire from player-built campfires.
Pal Skill Priority — Adjusted summoned and Base Pals to prioritize higher-damage skills.
Fishing Balance — Adjusted fishing difficulty in Sunreach and the World Tree, and updated bait item yields.
Building Mechanics — Canceled construction materials now return to inventory, or drop at feet if weight limits are exceeded.
What it means for the meta
This update centers on quality-of-life adjustments, removing frustrating base hazards and optimizing combat efficiency for active Pals.
Pocketpair has released update 1.0.4 for Palworld, introducing two new sub-missions alongside a sweep of adjustments to combat, fishing, and base building. It comes less than a month after the game's previous patch, proving that in the world of monster-collecting survival, the work of fixing base hazard physics is never truly finished.
According to the developer's official patch notes, the update's headline additions are "Beyond Dimensions" and "From the Far Side of the Moon." These sequential sub-missions begin with an NPC at Fisherman’s Point in Mount Obsidian, with the second quest unlocking only after the first is completed.
For a game that captured massive initial attention, keeping the core survival loop friction-free is key. This update focuses on tightening up minor annoyances, adjusting resource returns, and keeping players from accidentally incinerating their own workforce.
The details
Beyond the quests, the update introduces several changes to daily base operations. When dismantling buildings or canceling work, materials will now return directly to the player's inventory, dropping at their feet only if they exceed their carrying capacity. Additionally, combat and fishing have been recalibrated, with adjusted fishing difficulty in Sunreach and the World Tree area, and new control guides to help reel in catches.
Server administrators also get new tools, including a server setting to limit how many buildings a single player can erect—ensuring the map doesn't get entirely claimed by ambitious real estate projects.
Which change in update 1.0.4 is the most useful to you?
You tell us — tap to vote
One email a week with the biggest gaming news — PC, every console, hardware, and deals. No spam, unsubscribe anytime.
Make it yours
The app turns this newsroom into your own — track the games you play, get news and guides tuned to you, and an AI that actually knows your games. Free on iOS & Android.
Chuy
Join the conversation
0 comments
Loading comments…

Managing a runaway survival hit means navigating an avalanche of player demands—and sometimes realizing that asking the internet for advice is a self-inflicted wound.
Aug 14, 2026

The monster-collecting survival phenomenon is packing its bags for iOS and Android, turning a runaway PC and console hit into a pocket-sized multiplayer empire.
Aug 3, 2026

The survival game's physical spin-off is learning that in the world of trading cards, the real monsters are the ones holding the eBay accounts.
Aug 3, 2026

A new sweep of stability fixes ensures high-level encounters in the monster-catching hit end with a capture rather than an unplanned trip through the floor.
Jul 30, 2026