September 27, 2026
1 min read
In a landscape where every game is trying to become free-to-play, Bethesda is putting a price tag back on its arena shooter.
The short version
Bethesda is dropping the free-to-play model for Quake Champions, shifting the multiplayer shooter to a single, one-time purchase of $10. It is a rare reversal in an industry dominated by free-to-play live services.
By Chuy, Senior Staff Writer
Sep 27, 2026 · Reviewed by the Nexzy newsroom

Bethesda is turning back the clock on Quake Champions, removing the game's long-standing free-to-play model in favor of a flat $10 one-time purchase. Microsoft Store players who played Quake Champions before September 23, 2026, need to link their Bethesda and Steam accounts by October 7, 2026, to receive free access to the Steam version. In an industry where games usually start paid and drift toward free-to-play to survive, Bethesda is running the entire experiment in reverse.
The publisher confirmed the rare pivot, which strips away the free entry point of its arena shooter. Making a live-service game cost money years after its launch is a bit like putting a coin slot on a park bench, but it represents a clean break from the traditional free-to-play grind.
The details
How players will react to paying a cover charge for a room they used to walk into for free remains to be seen, but the era of the free-to-play Quake is officially over.
Would you pay $10 for a formerly free-to-play game?
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