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◀◀ REWINDING

Gaming moments from the past, preserved for the future.

🗓 SEPTEMBER 16, 2003

◀◀ REWINDING TO

2003

NOW · 2026

PRESS START · ON THIS DAY

The Simpsons: Hit & Run

23 years ago today, Springfield's chaos spilled onto consoles with The Simpsons: Hit & Run.

2003

ON THIS DAY

GAME COMPASS

PLAYERS

Publisher

Activision

Developer

Radical Entertainment

Genre

Action-adventure

Released

SEPTEMBER 2003

Origin

System

Twenty-three years ago today, the familiar yellow chaos of Springfield found a new home. The Simpsons: Hit & Run, an action-adventure game, arrived on September 16, 2003. It wasn't just another licensed game; it was a surprisingly robust open-world experience that let players step directly into the shoes of Homer, Bart, Lisa, and Marge.

WHY IT STILL MATTERS

For anyone who grew up with the show, this was the dream. You could cruise through iconic locations like the Kwik-E-Mart, Moe's Tavern, and Springfield Elementary, causing all sorts of mayhem. The gameplay blended driving segments with on-foot exploration and a healthy dose of slapstick humor, all wrapped in a narrative that felt genuinely like an episode of The Simpsons. It captured the spirit of the show with its sharp writing and familiar character interactions, making it a standout title for fans and a solid game in its own right. It felt like the developers had a genuine affection for the source material, and that enthusiasm translated directly to the player's experience.

THE VAULT FILES
COVER
SCREEN 01
SCREEN 02
SCREEN 03
NEXZY SAYS

The Simpsons: Hit & Run is often cited as one of the best video games based on a television series, successfully translating the show's humor and characters into an engaging open-world format.

REWIND FACTS

Playable characters from The Simpsons family

Open-world Springfield exploration

Driving and on-foot gameplay

FROM THE VAULT

NEXZY

The 2000s set — silver rear-projection, center control bar.

NEXZY REWIND

SEPTEMBER 2003

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