🗓 SEPTEMBER 16, 2003
◀◀ REWINDING TO
2003
NOW · 2026
23 years ago today, Springfield's chaos spilled onto consoles with The Simpsons: Hit & Run.
2003
ON THIS DAY
PLAYERS
Publisher
Activision
Developer
Radical Entertainment
Genre
Action-adventure
Released
SEPTEMBER 2003
Origin
—
System
—
Twenty-three years ago today, the familiar yellow chaos of Springfield found a new home. The Simpsons: Hit & Run, an action-adventure game, arrived on September 16, 2003. It wasn't just another licensed game; it was a surprisingly robust open-world experience that let players step directly into the shoes of Homer, Bart, Lisa, and Marge.
WHY IT STILL MATTERS
For anyone who grew up with the show, this was the dream. You could cruise through iconic locations like the Kwik-E-Mart, Moe's Tavern, and Springfield Elementary, causing all sorts of mayhem. The gameplay blended driving segments with on-foot exploration and a healthy dose of slapstick humor, all wrapped in a narrative that felt genuinely like an episode of The Simpsons. It captured the spirit of the show with its sharp writing and familiar character interactions, making it a standout title for fans and a solid game in its own right. It felt like the developers had a genuine affection for the source material, and that enthusiasm translated directly to the player's experience.




The Simpsons: Hit & Run is often cited as one of the best video games based on a television series, successfully translating the show's humor and characters into an engaging open-world format.
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Playable characters from The Simpsons family
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Open-world Springfield exploration
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Driving and on-foot gameplay
NEXZY
▲ The 2000s set — silver rear-projection, center control bar.
NEXZY REWIND
SEPTEMBER 2003
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