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Super Mario 64: When Gravity Got Negotiable

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Super Mario 64: When Gravity Got Negotiable

Thirty years ago, Super Mario 64 wasn't just a game; it was an ultimatum. Mario ditched the flat planes for sprawling 3D worlds where gravity was suddenly… negotiable. This 'Nintendo Classic' set the bar so high for 3D platforming, other developers are probably still trying to figure out how they did it. Remember gaming before the rules got 'redefined' every other Tuesday?

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