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10 articles on Game Development.

A deep dive into Leonida reveals how Rockstar is trading theme-park spoofs for unpredictable skies and unmatched environmental density.
Oct 1, 2026

As players look ahead to the next era of Grand Theft Auto, the studio is drawing some very clear, very official lines in the virtual sand.
Sep 21, 2026

The studio's upcoming dark fantasy RPG features a highly debated time-limit system, but future installments might abandon the ticking clock entirely to preserve the story's natural pacing.
Sep 17, 2026

Multiple independent developers at Gamescom reported the sudden overnight theft of their demo laptops, sparking a broader conversation about convention floor security and creator safety.
Aug 30, 2026

The publisher is quietly assembling a massive pipeline of psychological horror, aiming to turn its premier spooky franchise into a yearly event.
Aug 27, 2026

Managing a runaway survival hit means navigating an avalanche of player demands—and sometimes realizing that asking the internet for advice is a self-inflicted wound.
Aug 14, 2026

The developer of the blocky zombie hit is giving players direct access to the engine, aiming to keep the survival sandbox running indefinitely.
Aug 12, 2026

The decision to leave PC players waiting for the next Grand Theft Auto has sparked years of debate, but a peek behind the studio's curtain suggests it is simply a matter of cold, hard math.
Jul 15, 2026

Going big is no longer the default. A strategic pivot means future revivals of beloved RPG classics will look to fit the game, rather than forcing a blockbuster trilogy.
Jul 5, 2026

DEK: Creative exhaustion and spreadsheet-driven design almost cost the industry some of its most experienced talent during a highly scrutinized production cycle.
Jul 3, 2026