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Patch Notes/
The Witcher 3: CD Projekt Red Rolls Out Remaster Hotfix to Save Geralt's Frame Rate
October 2, 2026
2 min read
A record-breaking player surge on Steam ran straight into optimization hurdles, prompting a swift intervention from the developers.
The short version
CD Projekt Red has released an October 1 hotfix for The Witcher 3 Remastered to resolve PC performance drops and lighting bugs across platforms. The update arrives as the free upgrade drives record-high player counts on Steam.
By Chuy, Senior Staff Writer
Oct 2, 2026 · Reviewed by the Nexzy newsroom

TL;DR — what matters
• Fixed PC performance drops caused by Nvidia HairWorks.
• Resolved DLSS and lighting bugs across PC, PS5, and Xbox Series X/S.
Nvidia HairWorks Optimization — Addressed PC performance degradation when HairWorks is enabled.
DLSS & Lighting Bug Fixes — Fixed visual and lighting glitches across PC, PlayStation 5, and Xbox Series X/S.
What it means for the meta
What it means for players: A necessary stability pass to clean up visual glitches and frame-rate drops, particularly for PC players running high-end hair physics.
CD Projekt Red deployed a hotfix on October 1, 2026, to address performance degradation and visual bugs plaguing the newly released remaster of The Witcher 3: Wild Hunt. The update targets several immediate technical hurdles that cropped up just as players flooded back into the Continent.
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According to CD Projekt Red, the update focuses primarily on PC performance issues tied to Nvidia HairWorks, alongside visual fixes for console players. The free remaster has successfully propelled the decade-old RPG to its highest concurrent player count on Steam since its original launch. But as is often the case with major modern updates, inviting millions of players back into the swamp also means inviting millions of players to find where the virtual floorboards are loose.
While the studio previously detailed the initial rollout in their launch times and sizes overview, the actual performance on the ground required immediate tweaking.
The details
While the upgrade brought modern visual features, it also brought modern headaches. On PC, players noted that enabling Nvidia HairWorks—a feature designed to make Geralt's hair blow majestically in the wind—instead made the frame rate blow away entirely. The hotfix aims to stabilize performance when the setting is active.
Additionally, the update addresses glitches with Nvidia's Deep Learning Super Sampling (DLSS) and various lighting bugs that spanned both PC and current-gen consoles.
It is not just the frame rate that has drawn scrutiny. The remaster's overhauled lighting engine has deeply divided the community. Some players have complained that the revised, more realistic lighting makes the game's atmospheric environments feel "lifeless" compared to the stylized, warmer tones of the 2015 original.
While the hotfix resolves technical bugs associated with the lighting, it does not alter the artistic direction of the remaster, leaving the aesthetic debate entirely to the players.
A high-profile remaster is a delicate balancing act. While the free upgrade successfully revived interest and pushed the game to historic player peaks on Steam, launching with noticeable optimization issues risks cooling that momentum. By pushing a hotfix on October 1, CD Projekt Red is attempting to secure the remaster's long-term stability before the initial wave of returning players moves on.
How has the remaster performed on your system?
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Chuy
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